#include "TabYG.h"
#if !defined(AFX_DLGYG_H__38A3FCCA_06A6_4150_B5CE_F92782E9CA3B__INCLUDED_)
#define AFX_DLGYG_H__38A3FCCA_06A6_4150_B5CE_F92782E9CA3B__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// DlgYG.h : header file
//

/////////////////////////////////////////////////////////////////////////////
// CDlgYG dialog

class CDlgYG : public CDialog
{
// Construction
public:
	virtual BOOL DestroyWindow();
	CDlgYG(CWnd* pParent = NULL);   // standard constructor

// Dialog Data
	//{{AFX_DATA(CDlgYG)
	enum { IDD = IDD_DIALOG_YG };
		// NOTE: the ClassWizard will add data members here
	//}}AFX_DATA
	CTabYG * m_tabYg;


// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CDlgYG)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:

	// Generated message map functions
	//{{AFX_MSG(CDlgYG)
	virtual void OnOK();
	virtual BOOL OnInitDialog();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_DLGYG_H__38A3FCCA_06A6_4150_B5CE_F92782E9CA3B__INCLUDED_)
